Showing posts with label Characters. Show all posts
Showing posts with label Characters. Show all posts

Thursday, June 5, 2014

{RT} Favorite Character Ever



I think Claudia Donovan from Warehouse 13 is my favorite character of all time. 


She's smart, cool, witty, fasionable, pretty (OMG I love her hair, all styles), and seriously kick-arse. Even when she's messing up (or just making a mess - really, same difference) she does it with flair and style. I want to be her best friend - or be her, I'm not particularly picky.



(My first gif! *flails* Be impressed. Be very impressed.)


Quotes from Claudia - because as previously determined, SHE IS ALL THE AWESOME


(P.S. If you haven't checked out Warehouse 13 yet, I highly recommend it - fun characters, awesome setting, shway individual and overarching storylines, a boatload of mind-blowing gadgets, pinches of cool history, buckets of wit and snark with some serious moments added to taste. The entire series is available now on DVD (what can I say, I'm retro), so stock up on snackage and schedule a binge-watch! You won't be sorry.)



Sunday, August 12, 2012

5 Writing Tips from Chelsea Cain

This article was just so good I had to share it. The original can be found here at Publisher's Weekly, and you can find the amazing (and colorful) bestselling author Chelsea Cain here.

5 Writing Tips from Chelsea Cain

Writing tips are like mini skirts. Sometimes they fit perfectly, sometimes they make you cry, and sometimes you can reuse the material and sew yourself a pillow or something. Maybe a few of these will work for you. I hope so. Personally I think you’d look very nice in a mini-skirt.

1. You won’t make a living writing until you learn to write when you don’t want to. A lot of writers wait for the muse to seize them. These writers don’t get much done. Here’s a secret: writing is not always fun. If it is, you’re doing it wrong. I love to write just about more than anything, but there are times I have to force myself to sit down and work. I want to play with my daughter, or watch a movie with my husband, or go outside on the nicest day of the year. But if writing is going to be your job, you have to treat it like a job. And that means that you don’t get to take the day off just because you’re “not feeling it.” This is what separates the writers who make it from the writers who don’t. Get your butt in your chair, and make yourself write. Do it every day.

2. You don’t have to reinvent the wheel. Don’t be afraid of clichés. Write the book you want to write. If you want to write about an alcoholic cop with an ex-wife and an insubordination problem, do it. If you want to write about a haunted hotel, or a woman who finds herself through a journey, or a teenage amateur sleuth – well, awesome. Your book will be different because you’re the one writing it.

3. Always remember that you are the boss. Don’t let your characters tell you what to do. They can be pushy. Some writers say that they create characters and then just sort of follow them around through the narrative. I think that these writers are out of their minds. I tried this for years. I would create characters based loosely on people that I knew, and before long that character would be talking back to me. “I’m not sure Stacey would do that,” Stacey would say, when I tried to convince her to go into the scary basement alone. And she’d be right. Stacey wouldn’t do that. No one would, really. I didn’t bloom as a fiction writer until I figured out how to make up characters out of whole cloth (not based on anyone), and I stopped worrying about what they’d do in real life. My characters have to do what I tell them. And if I need Stacey to go into that scary basement, then that’s what she’s going to do.

4. Write the stuff that makes you feel nervous. Sometimes, when you’re writing, you will get to a scene that makes you feel profoundly uncomfortable. You will think you’ve gone too far. You will imagine your relatives reading this scene and your face will get hot and you will clear your throat a few times and you will be very, very tempted to delete that scene. Don’t do it. Finish writing it. Leave it in. Tell yourself that you can always cut it out later. Because I promise you – that scene -- it will be the best scene in the book. When writing feels dangerous, that’s when you know that you’re doing something right.

5. Details are not created equally. Writing teachers go on and on about the importance of using details to flesh out a scene. But not all details are created equally. When you write thrillers like I do, and suddenly your main character is running for his life from a serial killer who is chasing him through the woods, slowing down the action with a bunch of descriptions seems counterintuitive. Why would the main character be noticing the pine needles on the ground when he has a killer on his heels? But I’ll tell you a secret, the more detail that I unpack about that woods, the night air, the sky, the sounds of his footsteps, the more tense that scene becomes. I read a study recently. Some professor wanted to look into the experience that time slows in life or death situations and he tied some graduate students to Bungee cords and pushed them off a ledge, and studied the results. His conclusion? In normal circumstances our brain culls details. In tense situations our mind stops culling – it notices everything – because you don’t know what detail is going to save your life. This is what creates the experience of time slowing—lots of details. The next time you’re writing a tension filled scene – maybe there’s a serial killer in it, maybe your character is asking someone out to prom – remember to stop culling. Notice everything. The acne on her forehead. The buttons on her shirt. It all becomes important. It’s the ordinary moments that fly by. With those, the brain does cull details, so the details that your character does notice become all the more important and revealing. An object accrues more significance every time it’s mentioned. Notice the vase on the table once in a scene, and it’s a detail in the room. Notice the vase on the table three times and it means something to your character. It becomes a prop you can use. It starts to tell a story.

Wednesday, November 9, 2011

RTW: Ultimately, Torture & Death

I interrupt my regularly scheduled Nano broadcast for Road Trip Wednesday, a blog carnival hosted by YA Highway! This week's topic:


"What are your writing and publishing superpowers (drafting? beta-reading? writing queries? plotting? character creation? etc.) -- and what's your kryptonite?"


SUPERPOWERS
  • Story Ideas are easier for me to come by than dust in the desert. When civilians ask authors where they get their ideas, or authors complain that they "can't come up with anything to write," I am completely dumbfounded. I get ideas in passing from dreams, books, movies, television, the news, dialogue from passing strangers - just to name a few. Life bursts with ideas - how could you not stumble upon at least one idea a day?
  • Characters are my bread and water (with butter on top ;). Almost all of my stories are exclusively character-driven, meaning I come up with the main characters and basic premise first and then work out the plot when I absolutely have to. (More on plot below...) Most characters are born their own unique person straight from the get-go, and as such flow from my fingertips with ease and pleasure. I always enjoy the new discoveries I make about them every time I sit down to write!
  • Beginnings, i.e. the First/Third (for me), are my easiest words to write, where you introduce the main characters and set up the premise and world. And it is a rare day when I don't put down a rather brilliant First Sentence right off the bat.
  • And speaking of which, Knowing Where to Start has become a specialty of mine, I'm happy to say. Now when published authors recommend to "cut your first chapter," I'm like, "Already done before it was written!" XD
  • Lastly, Encouragement is a natural way of life for me. I love to encourage others in their writing (and in their lives), and love to send emails and tweets with lots of !!! and XD in them! :)

KRYPTONITE
  • Plot is the first half of why I have yet to be published. If I had my druthers I would simply follow my characters around all day and not worry about them doing anything particularly exciting or adventurous, because they are just so fascinating all by themselves! But people insist on a plot for some reason, and when I can't come up with anything good enough my books tend to die a tragic death and I move on to something seemingly better. Started books? Probably over 100. Finished books? Under 10.
  • Middles, i.e. the Second/Third of a story, are the endless death valley that spans between the beginning and the end for me. I'll get hopelessly confused by my fractured plot and lose focus and direction and the characters will take back over and start worrying about holidays instead of finding the climactic end and... *sigh* I am happy to say I am learning to work through the dreaded middle, but I don't foresee them becoming a superpower any time soon.
  • Editing - the other reason I have yet to publish. A first draft is difficult to write, but I've done it. But go back and edit? *shiver* I have yet to do a successful novel edit. Heck I haven't even done a full second-draft edit! And it's mainly because my plot was so weak that it needs a complete re-do and I just don't want to go there. But I'm collecting my tips and tricks and reference books, and once I finish Project V (by December 31st or I die a painful death inflicted by my own hand), that will change (or, again, torture and ultimately self-inflicted death).

So those are mine! What parts of writing are you good and bad at?

Friday, May 6, 2011

Doubts & Assurances

I finished my read-through yesterday morning and was pleasantly surprised with what I have so far. "They" usually advise not to go back and read/edit what you've already written until you finish the 1st Draft, but if you ever find yourself doubting your characters, story, or ability, print out what you have and read it. If it's anything like my experience, it will do you wonders.

On EP's character: while she is proving a bit self-centered (as I'd thought), it seems to fit her nicely. Her narrow, sheltered view of the future world can prove sarcastic and surprisingly childish at times, both enjoyable qualities for the adult story. I am quite happy with how she has developed and therefore will continue to let her do as she pleases, instead of trying to direct her. Her sidekick AD is still a bit in development, but I'm close to figuring out his new place beside her and will fix his beginnings later.

As for the plot, it's a little choppy but I'm doing okay for right now (I did tone down the "mob scene" though XD). And I discovered two new leads for EP to follow! When I write, I never know what's going to come out, so I'm learning to always be watchful (and take notes!) lest I accidentally forget something along the way.

Overall, the read-through was a great success, and now I'm energized to continue my story.

My advice: When you are having doubts, read through what you have to rediscover your purpose. I was glad I did. And always take notes on everything!

Wednesday, May 4, 2011

A mind of its own...

If you are a writer, you know how a story and/or characters can get away from you if you're not careful. Well, I thought I was being extremely careful. Apparently not.

It all began with an epiphany. I had a problem letting my Special Agent characters run an errand not related to their FBI job description. But they had to go to this man's house to begin their search. So how to allow them to make the trip? I thought: if only they weren't Special Agents...and then: why did they have to be? This evolved into breaking away from the Special Agent angle and instead making EP a part-time consultant for the Bureau - along with other employment. Suddenly she had a whole other job apart from the FBI, through which she could easily be hired to make the errand. Voila! I was on the right track.

Or so I thought. While this change in direction seemed the perfect fit for EP (my MC), it seems to go against my original plans for AD, her sidekick. He gets lost in EP's splendor - I'm always forgetting about him unless EP needs him. He was supposed to be an equal for her, but instead he's turning into the strong, silent, muscled type. Not exactly what I wanted for him. And as I write along, EP as the empowered, intelligent type is dissolving into something else much more...self-centered. Not exactly what I'd had in mind.

And then by Chapter 7, all heck seemed to break loose. My plot, already faltering, began to spiral, and to get the results they needed my characters began doing gray-area things that, after writing them, I was shocked to find they had just done. "You are not mobsters!" I declared, for all the good it did.

So now I have printed out the chapters already written and begin an extremely interesting (and frightening) read-through before figuring out my next move. Here's hoping I can salvage their integrity before they join the mob. (That's what I get for reading Holly Black's Red Glove and watching old episodes of The Untouchables at the same time.)

So are these new changes good? Horribly bad? I'll let you know.